Just need 24fps and default (e.g. unrestricted).
This is the script I'm using, I attach it to an object and then trigger the function via Object>Call Event using actionlists.
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public class SetFPS : MonoBehaviour
{
[ContextMenu("Set fra…
What is the 2D URP feature I should be looking at to replicate the same thing as tintmaps? In particular, anything as simple as just painting the ground in grayscale? Alternatively, is there such a thing as "negative" lighting? e.g. painti…
I created a new object and attached a script to it to limit frame rates. Now frame rates can be set via the UI. How would I go about creating a custom action to change this value via actionlists?
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I have an NPC object, which has a circle collider 2d (not sure if that was AC default or I put that there), with a sprite object attached. The sprite object is where I placed the Animator, and Box Collider 2d.
In this case, should the box collider …
Is the wait_a_random_time custom action in the wiki the same as the built-in action Engine>Wait Random?
Because the extra idle anim should only run after the player has been in regular idle continously for a certain time, what's a good way to re…