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moral3jo

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moral3jo
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  • Wow, a thousand thanks. The proof of concept I made is working well for me. I created a variable "timer" that increases from 1 to 12 every 10 seconds and associated it with a global variable. Then, I linked an ActionList to the update of …
  • Hello, Even though in my game there's only one scene and the characters don't care about the time of day when they move, I want them to feel alive, and your suggestions have given me something to think about. A simple solution to what you mentioned…
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