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mjbcfc

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mjbcfc
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  • Cheers Chris, I'll look to get something over later tonight when I get back home. I updated very recently (late last week) so pretty sure I'm rocking 1.50i.
  • @hedgefield On point 2 I had the exact same issue so I just created a simple script which would turn the collider of the gameobject the script was attached to on/off and then call the event on the script to call the function rather than calling the…
  • Thanks Chris, I'll definitely look into that as an option. Can't belive I'm having this much fun making a game! An actual functioning game too thanks to this brilliant asset, in fact the asset is so good it actually feels like I'm directing a film r…
  • Chris, thanks for the response. I've used this forum for a few weeks now and notice that you are extremely active and prompt with responses which is just as useful as the asset itself, it is very much appreciated! Parameters are a great tool and so…
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