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mikdog

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mikdog
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  • Hi Chris, thanks. Messed around some more, redrew the bg and orb in pixel, going to try replace the demo character with an animated pixel guy to learn some more. I agree that 'Pixel Perfect Camera' confuses things quite a bit, so I haven't added t…
  • Hi Chris, this is the kind of thing I was trying to achieve: (Image) I managed to get the nine verbs imported and working, but the whole nine verbs 'window' was longer width than my background 320 x 240 room image when I had the pixel perfect camer…
  • Hey, been playing this for a bit, it's great - congrats!!
  • Hi @humaldo - man, I know this is probably a blast from the past, but I'd love to know how you got that great pixel look! I'm a pixel artist/animator getting into AC and would love any tips and workflows you might be willing to share. Your game loo…
  • Hi Chris, thanks. AC 1.81.6 and Unity 2022.3.45f1 I tried finding the scene I made with the included Nine Verbs template but not sure how to get it back again, made a demo project to experiment with, I might have done something to remove the 9 verbs…
  • Thanks Chris.
  • Agreed. Though I’m a Unity newbie and new to gamedev in general, I used to study the backgrounds of 2D Lucasarts pnc adventure games and messed around in AGS years ago. This is possibly the first time making a little indie pnc game is viable for me,…
  • Thanks Chris! I think this is what I was trying to do. I was able to create one new Animation Clip Asset with a single idle frame that had a single keyframe, which made sense. Then I got stuck trying to create a second Animation Clip. I think I need…
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