Unfortunately this hasn't worked I have just lost all of my interaction and dialogue game objects. I am going to recreate my game from scratch as there must be something I've done wrong somewhere.
Hey I reimported Adventure Creator, I also moved all of my prefabs into the 'resources' folder, I wasn't aware that was a requirement.
That said, I think it may have been caused because I kept clicking 'apply' up the top right hand side. I thought …
OK sorry to spam but this time I saved my game earlier then quit out and just went back into my scene and all of the triggers had re-sized themselves back to their cube width. I'm unable to add any content because it just gets lost.
Is nobody else…
Just an update here, I've tried to add a path and added the Action List object [Character : Move along Path].
Then I've created the path and added it to the 'Path to Follow'.
Unfortunately I think it needs a trigger of some sort?
Note that this is also occurring for my Conversation objects. If it's created through the Game Editor (Adventure Creator control panel) it duplicates the ID's. This is when I enter the prefab name and click 'Add new'.
Actually I think this may be a bug of some sort. I can see what's causing it now, when I click 'auto create' dialogue option it throws a 'Duplicate ID' error and removes all dialogue actions that exist under both the dialogue options. For now I wi…
Hmm it just happened again but I was not recording. Looking at the Unity debug log it looks like the issue may be due to 'constant ID's'. I'll continue investigating and report back when I have something solid.
Hey Chris, I'll try again this evening when I get home and record my desktop. Note that I don't feel it's a bug, rather something in my workflow that I'm missing.
Thanks!