An update: Since I needed that root folder, I set up the animation engine to be Sprites Unity in the character wizard. Once it created the root and the child sprite, I changed the animation Engine to Custom and continued that way. It works now.
Tha…
I did notice that when I was going through the wizard it automatically set the game object as the root and the only child is the Sound child. Additionally, it also adds the Capsule Collider and Rigidbody. I did make sure to double check my camera pe…
Thanks for your response! I have followed that tutorial. I've created NPCs and assigned them to their respective players.
I have the switching using the Player: Switch action and that works perfectly so the only issue is when we switch scenes.
Cur…