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knownasA

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knownasA
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  • ChrisIceBox I was able to work around it by disabling all movement related to the AC's movement. I need to use a custom movement on the player because the game's view is top down and it has a forced perspective on a fixed camera. Basically the camer…
  • ChrisIceBox, I have tried to do that but I'm a newbie with this, for real. Still learning a lot about development. Any idea on how to connect Controller Simple Move from Playmaker into Adventure Creator (my guess is that this Playmaker action is ver…
  • So, now I am having another problem ChrisIceBox. I have created a Controller Simple Move with Playmaker since I will need my player to have more than the Direct Movement of Adventure Creator offers and when I click an object the animation runs, but …
  • Thank you so much ChrisIceBox. I looked around the manual but somehow I missed this I don't know how. :)
  • @Snebjorn that's amazing man! Works like a charm. And it's very versatile, since we can tweak it around and make it look totally different from the actual dialogues. Thank you so much!
  • Hey @Snebjorn that would be really cool. Maybe based on your code I can develop my own idea. :)
  • Hi @ChrisIceBox, I managed to make it work with Playmaker's look at. You can close this thread if you feel like it.
  • Hi @ChrisIceBox, thank you for your support. It worked like a charm. Glad to be part of this community and to be using such a great tool! You can expect me to be posting here a lot, since I am a big newbie in this development adventure.
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