I appreciate the design trade-offs and the ability to expand functionality into C# scripts.I'll start another topic thread to explore some of the design trades for my project.Mahalo for your help.
(Mahalo = thank you in Hawaiian. I live on Maui)
Thanks Chris. Popup Variables look like it should do the trick for this... select 1 of N actions based on value set.
Fitting a game concept to available features of a new language/system is an interesting exercise. I know how I'd do the logic if I…