There's a thing I didn't understand.
You wrote:
"
_AC has a Retro-style movement option (...) Though it's intended for fully-2D games, it should work in 3D as well.
This movement (...) is not compatible with Unity's physics component. F…
Yes, I want a Point n Click system.
It seems to work now, with a Character Controller. Is there a resource explaining wy 3D primer's tinpot needs a rigid body + collider whereas we need a character controller here?
Follow-up: I'm not sure if enabl…
It would be really helpful if the 3D demo let the player skip the start cutscene -- both as a example of how to use the "skip cutscene" feature, and because it's annoying to have to watch it for the 100th time.
AC should have created a new set of managers exclusively for your game (which then would just need to be reassigned). You should have a ManagerPackage asset
OK I'm assuming that you're referring to the new folder "AdventureCreator" that e…
So, 3 years later, IS there a Discord chatroom for AC? I mean it's still extremely popular amongst gamers, and by extension everything videogames-related. I'm 99% sure there's an AC Discord that exists somewhere, just hard to find.