@Alverik Great suggestion about just using the UI Canvas to turn it on and off. I'm running into a bit of a snag with this method however. With this plugin the canvas prefab is a child of another prefab without a canvas component. Adding necessary c…
Thanks, Snebjorn. I'm actually going in another direction now. I'm trying to incorporate a Quality Settings menu for the player to adjust in-game and am hoping to use this asset: https://www.assetstore.unity3d.com/en/#!/content/33781
It has the opt…
I got it to work! I did as you suggested and assigned the Demo_MenuManager. Upon doing the first build it didn't work, the Subtitles option was set to Off. But after going through the steps again to Reset Options Data under Settings and checking Sho…
Hey Chris,
I'm not using any other plugins like UFPS, but it seems I've solved the problem in the build. You mentioning adjusting the size of the build window had me adjusting the quality setting presets.The slow turn bug only shows up when I use F…
Hey Chris,
Replying to you on this thread you referred me to.
Here are the answers to your questions:* What version of Unity are you using? 5.5.0f3 Personal
* Did you begin fresh with the same version, or upgrade mid-project from a different ver…
Thanks for the update, Chris! Especially am grateful for the dialogue updates :)
However, I'm getting a couple of errors when I try to add actions in the ActionList Editor.
-In the editor I right-click and select "Add new action" and not…
Many thanks, Alverik! No more errors :)
So, now I'm running into an issue getting my achievement to unlock. I have one achievement setup in Steamworks with the ID: 1/0. I've done a few tests where I plugged in "0" "1" and "…
Thanks! That takes care of most of the errors. Unfortunately, I get a new one:
Assets/AdventureCreator/Scripts/CustomActions/ActionUnlockAchievement.cs(71,246): error CS1525: Unexpected symbol `end-of-file'
Hey Alverik,
Thanks for add the code to the wiki! I'm getting some errors though (see below) even though I have the Steamworks.net plugin installed. Not sure if this is related to what witheredCrow mentioned, which I also tried to comb through and …
Thanks, Chris. Do you have estimate on when the fix for the Narration will be released? I would like to have time to figure out another solution if the fix doesn't come in the next few weeks or so since I plan to release my game in early April.
Chris, there's one more thing I found related to this bug. When the option "Subtitles can be skipped" is enabled in the Speech settings, the subtitles skip as expected, but the audio keeps playing.
And I am using AC 1.55c. Thanks!
I'm afraid I'll have to take back my previous post. This sort of works.
With a Page Offset of 2, when I have an even number of pages in the Journal I still get the last page displaying itself again when turning pages to the right. With an odd numbe…