Hi,
I have no white dialogue text in my game, they are all different colours depending on the NPC. So when a dialogue is left on screen after changing scenes, it turns to white text. See screenshot:
https://www.dropbox.com/s/5dowpo6cja9eyk0/thumbn…
Ok thanks - 1. is it possible to somehow set the inventory to be context sensitive so the options just appear? 2. And if I create a USE actionlist from within the Inventory menu on a specific item, what commands would i put in the action list to ens…
Apologies, I meant i have turned off subtitles in the manager. The subtitle flashes once very quickly, and they are only completely removed if I set Subtitles menu to 'start game locked off' see this video to see them flash once as dialogue is said:…
UNITY 2018.1.6f1
AC 1.63.1
Keeps happening whatever version of Unity or AC.
I have tried using stop speech, but it doesn't appear to be speech anymore, and is stuck, it changes to white, and stays in every scene. Other characters can still talk a…
Is there anything I could write script wise or do in unity that would force off or reset the stick text? Maybe it’s a camera issue? Needs resetting? Once the game restarts (end game) it does disappear
The character below the subtitles is speaking, but sometimes his speech is all the way across the other side of the screen.
"this only occurs if it's not the first time the character has appeared in a scene? If this same Cutscene is played im…
I have another question regarding this. It seems when I first start visiting scenes, they load nice and speedy due to the pre load function, however, on frequent visits, it seems to get slower and slower, any reason why this might be? I am pre scene…
I have sorted this now thanks, I had locked the menu in the previous scene, even though I had an unlock action, it wasn't working, so in removing the locking menu, it worked when on in the next scene. I have another query about a menu, but I will po…
Hi,
Sure. Version number is Unity 2018.1.2f1
Freeze menu is my menu for pausing the game, which it does in Unity but not in the build. I believe that engine:wait with 0 seconds pauses the game?
Is there a better way to pause the game on Pause me…
I've now located the error to be in the Title Screen scene, as if I do not include this scene in the build, then the game does pause.... I will investigate further what action list is disabling Freeze Menu
Hi Chris, I built a project consisting of two scenes as requested, except I could not recreate the issue. It therefore seems that it could be caused within a large project?
Hi, it is a local variable in OnStart, that just checks whether the player has been in the scene before, if not a dialogue action is run, if yes, it skips it.
HOWEVER PROBLEM SOLVED!
For some reason, the player was acting on a marker from the pre…