You're very welcome. I would also suggest the ability to add/modify the timer action to allow you to change the length of the timer -- or even any of the timer details. The use-case would be creating a sort of multi-purpose action timer. This would …
Excellent workaround Chris. For now, I simply moved the right and left hands outside the camera and directly as children of the player object. This works for now. You are correct in that the case is that of the hands being children of the FP camera.