Great news. I used to watch its images in awe in my PC magazine when I was a kid but it was never available in our market in Saudi Arabia (and that was before you could download your favorite game through the internet. sad childhood flashbacks lol).
In my case and the way I approached it, the puzzles themselves were not my starting point. I started from the story itself. From the story objectives to be solved naturally emerged. Larger objectives gave to smaller and more detailed objectives. And…
Update: Turns out it is a time thing! Audio starts working around 12 seconds after the GAME begins (Notice that this is the exact same amount of time a scene needed for loading). Once it has worked it has worked for the entire game, but in one testi…
Okay now here is a weird problem I am facing. I don't have any performance issues anymore. However, every time I export my speech audio files into AssetBundles a minority of my speech audios never play in the game. I can recognize no specific patter…
It worked!! It WAS a speech problem. And using the AssetBundle was not even an option prior to AC v1.66. Thank you Chris for making this better and better over time
Switching to Brain did not solve it, BUT deleting all speech audio files did! The loading time instantly went down to one second or a bit less. Currently I'm using the Resources folder for my speech audio files. Will using AssetBundles resolve the i…
Also: the first time I access any scene, it loads within one second only (only the very first time)! Then the 12-second loading time rule starts from second time on.
The tips are working like a charm and I was able to quickly cut down memory usage tremendously (e.g. using atlases + crunch compression). One strange phenomena though is that loading time gets down to exactly 12 seconds and stops there. It is now ex…
Ah okay. I haven't messed with the code yet.
It says 1.57b both at the bottom of Game Editor's window and the About window. I repeat that only the day before yesterday I downloaded the latest update and imported all elements as set by default EXCEP…
Update 1.
In my version (1.57b) I found the line:
languageIsRightToLeft
in several places the last of them was line no. 2764. Does the additional line need to be placed before or after the bracket is opened?
Hello Chris,
Thank you for your quick response. I have downloaded the latest update (I'm always up to date) and imported everything ticked by default EXCEPT FOR the resources file. Strangely enough--and although I downloaded and imported the last up…
Thanks Chris and Sneb.
That's sad to hear.
On another (unrelated) note, I would like to report the following to Christ: I get something like this when I export my dialogue sheet while checking the box asking AC to put the audio files in the characte…