Hi Chris,
thank you for your reply. I am using UFSP 1.
so normally the gameplay should pause when a conversation is run. But mine is not pausing. Here is a link to a video I captured to show you exactly what I mean.
https://youtu.be/UTKQToajR1k
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Hello, Chris yes I do have that checked. Yes and I do have a separate menu to view the document. I use the default "Document" menu to view the document. And a separate menu to show a list of all the documents collected. But it still does n…
Thank you Chris, I did log a bug with the guys from UFPS. It is weird that as soon as I run UFPS on its own everything is fine but when I integrate it with AC it doesn't seem to work. Thank you though.
Hi, Chris thank you for your feedback. Currently, I am using UFPS 1 and AC v1.66.8, Unity 2018.3. Yes I am referring to player movement speed during gameplay. For some reason if I set the speed it doesn't want to update it.