Thanks for the responses folks! Force aspect ratio definitely makes it consistent, but obviously does as advertised, cutting someone's viewport. Part of my want for a scrolling camera is to solve the game working across devices, so everyone gets a f…
Alright, makes sense! I'll rescale the game.
Also one other question: Is it possible to handle saving myself? I believe AC is using PlayerPrefs, right? But I'd like the option to store saves in the cloud, so I'd like to save a file in Application.pe…
Hey again, so I'd just put in the NavMesh2D and an obstacle, and I'm noticing there's a bit of a pause when clicking a path that involves my obstacle. (Four vertex Polygon Collider 2D) And the player can get stuck on the obstacle, or does these tiny…