Ok good news! the problem is solved, it was the conversation menu.
i changed the position type to manual and transition type to none.
maybe i changed that options by mistake before.. i don't remember their default values.
But anyway, thanks for …
Switching the Source property back to "Adventure Creator" does not solve the problem :(
Maybe it's a problem with the Conversation Menu? because the problem starts when i start a conversation..... if the tv is running and i do a "lo…
Thanks Chris! your are right. In the OPTIONS MENU the SFX sound is set to 0.
But in my SettingManager i have all the sounds setted to 1....
If i do Save: Set Option SFX to 1 the sound works.
So... do you know why the game is not reading the con…
Hi chris!
Thanks for your help
However the Debug line is not firing up... but i found the problem..
The tv objects has a NPC Behaviour, i use it to positioning the Speech Text over the tv and giving it a red color.
if i remove the NPC Script from …