Thank you for this! Sorry, I meant to say actionList instead of action script! I currently use an ActionList to check the scene, and then call an interaction within the scene to tell the player to move to a marker whilst the camera fades out and the…
Thank you so much! :) This works great.
My menu currently uses AC but I will look into Unity UI.
I'm using arrow menu elements at the bottom of the screen to exit rooms. These run an asset file action script which checks which room the player is in…
I created a new set of Managers which let me work out that I had messed up the previous ones by deleting various things in the Menu and Cursor Managers, and using the wrong methods in the Interface Settings. All fixed now, not a bug, and working fin…
Thanks for your help,
I've attached a couple of screens shots of one of the hotspots in the inspector, along with it's interaction. I'm not sure if this is what you mean by Full Hotspot Inspector, sorry.
When I leave the game I return to the first s…