Thanks! I'm sure how I ended up in this state in the first place since I mentioned the game was running without problems, but I was able to resolve it by replacing the hotspot colliders with 2D colliders. I checked the camera settings and looks like…
@ChrisIceBox I realized that we have a more complicated setup (long story short: I'm stepping a little later to help with this game and did not do the original music setup in the scenes :-) ).
Basically, we want the ability to crossfade between one …
Hi, we have a similar setup to this question, using an Action based on the tutorial and using GlobalVariables to update/get the fullScreen boolean and the resolutionSetting int.
The ActionList on start game is calling the Set resolution Action. Howe…
Ah figured out my own answer after looking at the SavesList source code for a couple of hours and getting an understanding of the parameters (I'm pretty new to AC).
In case anyone is looking for this:* Create a new ActionList asset
* In the Project…