Hi, I need as well combine some lifts and moving platforms. I did it with basic animation (for example a cube and a animation of that cube with the "Animation" window is all what you need).The problem is the player not moving with the lift…
Hi Chris, I'm doing the following but is not working. I'm trying something simple: store first item in invItem var, debug the item (it shows the label and id 0 in console) and then call the Remove function without success.
Could you point me in the…
Many Thanks Chris! very useful info! :)
When you say it cannot be done with Actions, do you mean that there's no Action in AC that make that, but that I should script a Custom Action. right?
Thanks
Thanks Chris,
I'm investigating the problems, and it seems Unity 5 could have part of the problem itself when running on OS X (as this is my case). And I read somewhere soon they'll release a patch to solve some issues. As well I'm using more assets…
Hi Chris, maybe I didn't express. I only was stating that it's a shame we couldn't make anything. Maybe the right way is make a custom action by my side, something that I'm investigating right now. Sorry If my phrase would make you think that I was …
I think I'm facing a similar behaviour...(since I was testing and my character is not final, I didn't focus on that, but definitely there's something strange on that)
The main thing is objects not appearing in scene view, and a red console error showing n times (I don't have right now the text of the error but next time I'll copy/paste here), so I had to remove all cache and rebuild all. AS I rebuild all things a…
Hi Chris, I'm already doing that storing as an a Asset File. For what you're saying I thing I can't do more from the point of reusability I have. It's a pity, since I think it should have one step forward.
Thanks!
Hi!, just find the problem. I wasn't aware that I have to put this on each platform, so I was putting in Android but not in iOS tab. Now all is working ok
Thanks!