Well actually I should have done more research. Looks like I can't play custom animation clips on my UIs because they are not present in the scene (or turned off)
Cannot play clip Highlight button
-> AC debug loggerUnityEngine.Debug:LogError(Ob…
Oh - I found a better solution as suggested in another thread:
add animator to canvascreate highlight animation on buttonuse object : animate to create highlighting fx
Now all I need is to be able to trigger the action list with a mouse over (hopefu…
In fact - sorry about posting in the same thread - but is it generally possible to have the same properties as a Unity UI button for AC inventories?
I'm talking especially about the "highlighted color" and fade duration!
Hi @Chris and thanks for the quick answer!
Unfortunately I have 0 coding knowledge so I was hoping there was a way of getting it as an option in the menu manager :-D
At the moment I have a workaround with a menu with a static button, then a menu tha…