Hi. Is it ok to continue this topic here even if it's a few years old or should I create a new one?
My goal is to temporarily disable specific buttons from a menu. Following your suggestion:
MenuElement walk_element = PlayerMenus.GetElementWithName…
Hi, I'd like to use this function but have a few questions.
If I get the Canvas object of a Menu with :
Canvas myCanvas = PlayerMenus.GetMenuWithName ("menuName").canvas;
That means I can use myCanvas.SetUIInteractableState = false/true?…
Hi Marine, maybe you can check freelancer platforms like fiverr? There's plenty of pro developers worldwide in there and very efficient. You'll find all type of budgets and services. You can hire game designers, dev, artists, etc or even a team.
Thanks Chris, Source property is Adventure Creator.
To clarify, the issue we have is that our interface is always visible, so it's covering playable areas in the scene (eg the side edges of the room). So if there's a door on that side the player ca…