ok cool, thanks.
In fact I don't even want a click after a hoover for some time, I need a controller basically like a fps, the only thing is that I need all UI elements in world space and not on screen space...
Can I do that ? I guess, I can switch …
I just want a very simple system...
I dont move, I can look around, when I look at somehting interactive, an icon apear and I can click to interact...
To move I can look a some zone on the floor, or a window, a door... If I click, I just switch to a…
hello, I have this message :"NullReferenceException: Object reference not set to an instance of an objectAC.PlayerInput.Grab () (at Assets/AdventureCreator/Scripts/Controls/PlayerInput.cs:1743)AC.PlayerInput.UpdateDrag () (at Assets/AdventureCr…
Hey y'all Anyone got this to work ? Cause, the maincameraVR prefab is not working on my end (I can start the game with it, but then , when I pass the cursor over a hotspot, it doesn't show and I have a error message in the console)
fleep