Just noticed another problem with the NPC. :(
I noticed that my character can walk through the NPC. Even though:
1) Both my player character and NPC has colliders attached.
2) My player and NPC sprites are on the same sorting layer, on the same ord…
Finally found the issue. :)
Apparently one of my trigger2D is re-activating the NPC movement. I turn it off by teleporting the trigger away after activation and now it's working perfectly. :)
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Yes, the NPC moves along the path after I change scene.
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I just tried this, but it doesn't work.
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My path has Constant ID attached.
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I tried that as well, my NPC still comes back alive :(
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I use default "…
Hi, I got another question about handling the NPC.
This what I'd like to do:
1) The NPC walk back and forth along a looping path if the players don't interact with it.
2) If the player uses inventory item "Gun" on the NPC, the player will…
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Thank you, I'll try that. :)
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I've tried Engine: Wait. But it seems that my player character can't move when Engine: Wait is on. But I'd like to keep my player character movable when my NPC looked at my player. :(