OK this is for trash. I have made a small mess with the cameras, and problem seems to be coming from this. Also my approach was not correct, I need to make separate sprites, for different levels in regard of distance from the camera. I think that I …
Whoa! Just done it! The whole tutorial! It took me a lot of time and effort, but it was worth it:) Thank you Cris. I will go on to the 3d game tutorial.
Hey Cirs, thank you for your continuous support!
Yes, all questions here are related to this tutorial. The plane did not work. I could not also make the Player not to relay on gravity (Player->Rigidbody->Use Gravity?), removing the RigidBody d…
Hey Jack, thank you! But I am doing the tutorials as recommended. 2d first, this one second. There is nothing about collision boxes in the tutorial, they should come with the scene from Unity. I will check to see if I will be able to add one.
OK I have pinned my self into some trouble at the point where actions are combined, and after a lot of back and forward the mess was getting bigger, and bigger. So a decision has been made to start all over again. Now I get extremely stupid situatio…
Hi Chris,
Yes. It does spawn at the PlayerStart marker (when I run the game from the Market scene), and when you come from security room it does start on the marker, that is near the door. Waring messages are all gone. It work as it should.
I have…
I have find out that maybe accidentally I have placed two PlayerStart markers. I have deleted the one with no camera. Now I am getting only this message: GameObject NavCam 1 was not saved because it does not have a 'Constant ID' script - please exit…
Hey again Cris, thank you for you valuable help! The player is spawned exactly over the PlayerStart marker (however we do try to spawn it over the PlayerStart_FromSec (from security room) marker. PlayerStart have no camera in camera settings, Player…
Definitely not an AC issue. I was just hoping that someone have been in similar situation. I forgot to mention that I took the errors when I imported the Unity adventure game, and before importing any of AC content.
Hey folks. I have made successfully the first tutorial about the 2d game. Now I am trying with the recreation of the Unity adventure game. I have imported it, and deleted everything but the Security Room game object, and the Market game object. Howe…
Hey thanks Jack! Nice to see you! Show me your game please! Chris thanks mate, I assume that the friendly voice behind the tuts is yours? Yes, I saw that suggestion in the tutorial page, and started with it, Thank you! :)