Actually, I've just noticed that when I expand the DontDestroyOnLoad menu that spawns in game, there isn't an associated HotspotUI present like there is in my other scenes. Could this be part of the problem?
Hi Chris,
Thank you for the quick response. Sorry for not saying from the start: yes, it's a 3D game, hotspot detection is set to Mouse Over, and the hotspot is set to the default layer.
I'm not seeing any messages in the console when playing (bes…