This used to happen for me where it'd hang for around 5-10 seconds when the inventory was accessed for the first time. It seems to have stopped lately though. Are you using the latest version?
Thanks Chris, that fixed it - well, sort of.
I noticed that at some point the MainCamera's script had been unchecked for some reason (I must've caught it at some point.). Obviously it works fine as soon as the script is enabled again.
Thanks again …
It's just trying to switch from Cam1 to Cam2 - both standard GameCameras. It's running from a simple cutscene that's called when the scene loads.
The camera:switch works fine in other scenes but just will not work on this one particular scene, altho…
I see, thanks, Chris.
ScummVM use it on their mobile system and it really doesn't affect the menus at all because they still work once the cursors over them as they would normally, regardless of where your finger is on the screen. It's just difficul…
Of course, there's iOs and Android but the list seems to focus on selling on the PC/Mac platforms. I'd love to know of some more.
I think the disadvantage with hosting and selling it from your own website would be to get the traffic to your website …
I'm selling on PC & Mac first, and then I'll work on optimising it for Android and iOS.
I'll be selling from my own website, GOG, BigFishGames and am considering Steam too. I'm still researching others but if you know of any good outlets, please…
Thanks guys!
No we're not working together lol.
Yes, the whole mystery of missing persons intrigues me and is a perfect fitting for a point & click game :)
There's so much I want to say but I can't because it'll spoil the game.
I'll be working o…
Every seems fine after the update in the game preview window when I test it, but when I actually build it and run it, the hotspots and menus all disappear.
EDIT: No, the menus/cursors seem to randomly show depending what scene's on. I'll revert back…