I did that but it didn't update any of the scenes that were set in the ActionList such as Engine:Load Scene etc.
It's ok though, I did them manually. I just thought it might be a useful addition, if possible, in later updates.
@ChrisIceBox
I've tried using the Demo_MenuManager from the demo files but it still doesn't work.
Again though, it all works seamlessly when I restore my 1.31 files.
EDIT: I've also noticed that the inventory doesn't appear, nor does it always chang…
It works fine when I go back to 1.31 again so I don't think it's corrupt. It's as soon as I install 1.33b it just doesn't seem to work. But in 1.33b, apart from the missing hotpsots/dialog, everything else works fine.
I'll have a play with the MenuM…
Thanks Chris - I tried this EXACTLY as you've said with a fresh install of AC and imported my project EXCEPT any AC folders/files but it's exactly the same. So still no luck :(
"PLEASE NOTE:
The RuntimeVariables script has been renamed to GlobalVariables. If Unity does not rename this script automatically when updating, please do so manually, and ensure that it is attached to the PersistentEngine prefab"
Can som…
Cheers Chris, but the Destination Accuracy is already at full (1).
The only solution I've found is if I turn the Turning Speed up really high to about 20-30. It works but obviously it looks very amateurish :/