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As you can see, the ActionList Speech ID is totally different to both the script and the Speech Manager IDs. There's only the one instance where this line is said too.
Renaming the file to Michelle2171.wav doesn't make a differenc…
No speech files played when I deselected the Auto-name speech files at all.
Any other speech lines appear to be working fine, it's just when an asset file ActionList is called they refuse to play.
I also noticed that the asset file ActionLists' spee…
It's the latest version 1.55a, with Unity 5.5.
I'll try what you've suggested and let you know how you get on. In the meantime, here's the Speech Manager:
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I'm now getting this message again all of a sudden out of nowhere on 1.55a. Seems to happen when packing sprites with the Sprite Packer. Is it safe to ignore this?
UPDATE:
Got it working - apparently the video files don't preview in Unity but do in the Android build.
The problem now though is when the video plays it also brings up the video player's controls (rewind, forward, play, stop etc)...Obviously this d…
I hate being a nuisance, Chris! I'm sorry :/
Below is a screenshot of the current problem I have.
I've set the path to intro_mobile.mp4 which is inside the StreamingAssets folder as you can see but it won't play. I've tried it with different formats…
Hi Simon
In theory it's all good but the problem that can arise is when you disagree with a director's approach. After all, a director's job is to also help define the 'feel' and look of the game, too.
Then again, if you just make it clear that you …
Changing the Character Evasion to None fixed the issue. Thanks, Chris! It'd been baffling me for a while had this!
Thanks for creating such an amazing tool!
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Here's the screenshots for one of the characters, although they're ALL behaving the same. I'm not sure if this is a bug in AC, which is why I didn't include this originally as I wasn't sure if it was something that could be fixed …
The number 1 lesson is ALWAYS backup your project first when updating, just in case something goes wrong.
Here's the text on updating taken from the manual:
"Upon updating, Adventure Creator will revert the manager asset references (see section…
Sorry to drag this up again but the sound still refuses to play, even when not running on a texture.
The audio plays fine when previewed in Quicktime, for example.
Also, I've still got no idea at all on how to play videos on an Android device as it …