So I just updated to the 1.79.1 and I get a compiling error due to the script above, how can I fix that?
Assets\HOLLOW\Scripts\ClimbDownFirst.cs(19,41): error CS0123: No overload for 'OnPointAndClick' matches delegate 'EventManager.Delegate_OnPoint…
Brain2D seems to work fine. Unity is 2022.3.4f1 and AC is up to date. My character is not setup out of the ordinary, so not sure what it could be.
But it's not a big deal, the slow down isn't massive, and I can work around it by using a bunch of mar…
I'm running Unity 2022.3.4f1 and AC 1.78.3
I've tried adding a camera shake to the top of the cutscene actionlist just to be certain it isn't an animation problem. But the cutscene just isn't executed.
This image shows the script component settings…
Yes it's a local single scene. I'm not a programmer, so please bare with me. :)
I've created an empty gameobject and added the script to it.
I've created a local bool variable called isInTreeLocalVariableID, it starts out False.
When the player cli…
That makes a lot of sense. I looked in the manual and the tutorial you linked, but I don't understand where specifically to add the Event Manager script component as it needs to be running all the time from my understanding?
I was running v1.77.4 before the update.
I'm aware of the drag threshold, it's set to 0.002 on purpose and the mouse only needs to move a few pixels before the dragging occurs. Normally I'd be able to single click on an inventory item to examine it,…
@Rairun If the burgerseller has a looping actionlist running in the background, how do I prevent the loop from running when the player starts a conversation with him? Otherwise he will keep turning his back to the player while talking.
Is there a wa…
I don't see anything in the upgrade notes that should affect my game.
I tried importing the update again with everything included and then re-assigning the managers, but the problems are the same.
Is it possible to download 1.77.0 and 1.77.1? Those…
@Rairun much appriciate your help, I've set it up like this:
https://imgbox.com/o7Onq4v4
https://imgbox.com/VyaA5CjN
That all works now, I can have him change from Idle to Turn away animation by setting the 'Distract?' variable to true in an acti…
Would it be worth a try to upgrade incrementally up towards 1.77.2 and is that possible, I can't seem to find a way to download other versions than the latest?
What do you mean been through the upgrade notes, and I'm not sure what the changelog is? …
Sorry, I'm having a hard time understanding how this script works, as the only variables I've used so far, are Local and Global variables in my actionlists.
Now I've attached the 'Link Variable to Animator' script to the NPC's GameObject that holds …