I just bought it today (damn that asset store sale, it's draining my finances!) so have just started experimenting with it. Will post my findings here - there seems to be lots and lots of useful things you can do with it.
@10FingerArmy: the prospect…
Like I wrote, I just had to get it. Works fine with AC. Makes your game so much more friendly to players who are not into solving puzzles, but just want to get on with the action. Locked door? Used to require a bit of the classic "use-this-on-t…
Finally remembered something that I wanted to write as a comment to this: working directly in a dropbox folder used to cause a small but constant trickle of really annoying file access problems for me, apparently because dropbox and unity will fight…
Uh, that's a tough one ...
This one goes through creating a basic walk cycle: http://cgi.tutsplus.com/tutorials/create-an-animation-walk-cycle-in-blender-using-rigify--cg-17812
... and then you just expand from there. :-)
Character animation is a hu…
Check out www.mixamo.com - they've recently been acquired by Adobe, but are not yet integrated in their license system, so currently not accepting payment for stuff - but you get a number of free animations from their library when you sign up.
Blend…
Just did a quick test on a slow(-ish) old laptop. The text scroll speed is very obviously different in the 3D demo scene (new project with only AC imported) when I switch the QualitySettings between "Fastest" and "Fantastic" when…
Sorry to bring this subject back from the dead, but it seems that text scroll speed is influenced directly by the game's current framerate. I had a (very) quick look at the code, and from what I could tell it's handled through calls to Update(), i.e…
Anything entertaining, really - just arrived home after a 14-hour debugging session at the day job, so not really feeling up to working on my game project tonight ... :-)
Custom youtube channel - takes literally just seconds to set up.
And yeah, would be great to see your inventory inspector live - and gameplay, as soon as you've got something to show! :-)
Looks cool. Also, nice blog you got started there. I've been thinking about trying Articy Draft myself, so maybe now is the time to get a trial license. Not the cheapest tool out there, but you sound quite excited about it! :-)