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Skywaalker

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Skywaalker
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  • Big thanks for adding this functionality to new version so quickly! Just read the 1.74 release notes🙃
  • Thank you, would be cool to have it. I will pass on the part 2 tho, have zero coding skills :smiley:
  • Thanks. Didnt thought there would be diference. In editor char keeps moving all the time, but in build the behavior is fine if you start outside navmesh reach. Still, OnRelease clicks would prevent player moving even when they start the drag in navm…
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