It's a AC menu in which I created a Input Element (similar to the tutorial to give a name to the Player).
I set it up to enter a password (numbers), the input type is set to numberic only, and the content is saved in a string variable that I check …
In case someone else would struggle with the same problem: I have finally found out the cause of it.
Rotating a PickUp object on Y only won't work if the camera is strictly aligned with this axis.
- My camera rotation was X90, Y180, Z0. With these …
Hi! Unfortunately your script didn't seem to resolve my issue. I don't know what's wrong but there has to be a setting in my scene that blocks the only rotation that I want (Y axis).
I have recreated the same puzzle, alone in a new empty project, a…
Thanks a lot Chris, I really appreciate that you took some time to help me with this! I'll try your script as soon as possible and will let you know how it worked in my project.
I see someone else posted about the same issue this morning in the Technical Q&A forums. There might be something to do in future updates ;)
Maybe just adding a comment on Create new variables (on rollover) to say about it?
Just a suggestion a…
Unity 6.2 and AC 1.84.3
https://imgbox.com/iLy2LfSJ
I added an input to rotate the piece when button held:
https://imgbox.com/4lVgSIK9
I followed this tutorial:
https://adventurecreator.org/tutorials/creating-object-can-be-picked
I set up the pie…
* The issue happened only in this new project. It was a clean new project started from scratch, with AC downloaded and imported as usual through the Package Manager. I started the project mid October and worked slowly on it (not everyday), in the us…
Unfortunately it happened again: yesterday I had 29 variables and this morning only 27.
I'm confused and don't know what I did, or what I could say to help.
I have been working during the past few days without issue. Created plenty of new variable…
Hi Chris,
The variables that disappeared were global variables.
I didn't do anything special in my project compared to when I used AC in the past. I simply created new global variables and used them with actions such as Variable/Check or Variable/…
Hi! Just wanted to say I have the same error:
GUI Error: Invalid GUILayout state in ActionListEditorWindow view. Verify that all layout Begin/End calls matchUnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Unity 2021.3.45f2
AC 1.84.3
I …
Sorry, using AC 1.84.3 on Unity 2021.3.45f2
Indeed it was as simple as that!
I always used to pick the player manually from the scene objects. By default (without player-switching enabled) when you check Player line? or Is Player? it just takes the…
Oh with your comment I have solved it, it was just a silly mistake.
In the Engine: Manage systems, I had disabled Movement... I did it on purpose, because I didn't want the player to be able to move freely around with the keyboard inputs. I thought …
Hello @Chris
I have made several tests with the SmartPrint plugin. The sample scene is actually working well and I can easily use the DLL and the provided script.
Unfortunately it won't work for me.
First of all there is a kind of copyright (This …
Hi Chris!
Ah yes, I am using the Object: Call event already for other things, so hopefully I'll be able to use it for printing the diary. I know I can link events to a menu button too, so that would be perfect to make a Print button.
I am going to…