* The issue happened only in this new project. It was a clean new project started from scratch, with AC downloaded and imported as usual through the Package Manager. I started the project mid October and worked slowly on it (not everyday), in the us…
Unfortunately it happened again: yesterday I had 29 variables and this morning only 27.
I'm confused and don't know what I did, or what I could say to help.
I have been working during the past few days without issue. Created plenty of new variable…
Hi Chris,
The variables that disappeared were global variables.
I didn't do anything special in my project compared to when I used AC in the past. I simply created new global variables and used them with actions such as Variable/Check or Variable/…
Hi! Just wanted to say I have the same error:
GUI Error: Invalid GUILayout state in ActionListEditorWindow view. Verify that all layout Begin/End calls matchUnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Unity 2021.3.45f2
AC 1.84.3
I …
Sorry, using AC 1.84.3 on Unity 2021.3.45f2
Indeed it was as simple as that!
I always used to pick the player manually from the scene objects. By default (without player-switching enabled) when you check Player line? or Is Player? it just takes the…
Oh with your comment I have solved it, it was just a silly mistake.
In the Engine: Manage systems, I had disabled Movement... I did it on purpose, because I didn't want the player to be able to move freely around with the keyboard inputs. I thought …
Hello @Chris
I have made several tests with the SmartPrint plugin. The sample scene is actually working well and I can easily use the DLL and the provided script.
Unfortunately it won't work for me.
First of all there is a kind of copyright (This …
Hi Chris!
Ah yes, I am using the Object: Call event already for other things, so hopefully I'll be able to use it for printing the diary. I know I can link events to a menu button too, so that would be perfect to make a Print button.
I am going to…