The game appears to work, but I have been having some freezes when I export a runtime. Removing the Moveable component didn't change anything, so I guess it's AmplifyColor acting up, or just my solution that is crocked!
I should probably just activ…
(Quote)
Is this still true? I have set up my conversation menu to pop up over the speaking character. When I first click a NPC the menu is positioned in the top left corner. But after the NPC has said her dialogue line the conversation menu is posit…
Revamping an old thread here but...
Is there a way to override the direction as well? When my character walks down a stairway the Walk_DR animation plays (because of the direction), but I want Walk_R to play, even though she is moving down and righ…