You were correct. I reset the phonemes to the recommended (which puts BMP first) and assigned my textures as closely as possible and it works pretty decently for not having audio!
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Is the idea that it's okay to add extra phonemes as needed…
Well I'm not sure what happened, but I shuffled materials and shaders around a bit, and although I'm back on URP/Lit I now have the face plate updating as the character talks. ¯\_(ツ)_/¯ But at least it's working?
However, despite having the "…
Thanks, Chris! I do see the logs from LipSyncTexture, with the frame index varying as player dialogue lines are shown onscreen, so that's something!
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I'm using a standard URP material in Unity 6, and I was under the impression "_MainT…
Oh wow, I definitely missed that. I see it now. Thanks, Chris!
And let me also take this chance to also let you know how beautifully designed this framework is! Every option feels thoughtful and carefully-implemented.