You can select the icons with the left/right arrows and then you can click them with the mouse. This implies that it's raycasting (otherwise the mouse click wouldn't register) but I can't see why it doesn't pick up the mouse over.
Unity 2022.2.217
AC 1.77.2
Not sure about another menu being in the way. Still trying to get my head around the menus and their set up. Can't think why something would be covering the 2nd icon onwards but not the first.
Have PM'd you the setting f…
Thanks Chris. I did have that but it wasn't on the screenshot. Oddly, Visual Studio wasn't complaining about the "AssignFile " bit but when I removed the "" part everythign worked normally and the game worked in a build as expect…
I've put a breakpoint on if (hotspot == tempHotspot) and it never triggers. It does at EventManager.OnHotspotTurnOn += onAction; so it would feel that the IF line in doAction is never actioned.
However, just to test I've put some debug lines in and…
Thanks Chris
Using the mouse to navigate the menu.
Yes there's an event system (at design time)
Unity version: 2022.2.17
AC version 1.77.2
Not sure about the prefab one as I haven't tried (dare not rock the boat and make too many changes)
Olly