It worked perfectly after I switched to a Cutscene. The NPC was still waiting for me when I left the scene, but I managed to solve it by adding Object: Teleport and Character: Move to Point actions to the scene exit hotspots. Now, every time I leave…
I've encountered another issue. When I leave the scene while the NPC is chasing me and re-enter the scene quickly, the NPC is still there and immediately starts running toward me again.
I tried adding an Object: Teleport action to the scene exit ho…
Thank you for the detailed explanation. 2) and 3) worked perfectly, and I plan to handle 4) later.
However, I'm still having trouble with 1). The NPC gets triggered the moment the scene starts.
For my implementation, I created a GameObject in the …
Hi Chris, I tried the integration package you recommended, but I’m getting 25 red errors. Am I missing something?
https://prnt.sc/o3V8zTqzCdDN
https://prnt.sc/_V3dIEHorP-k
https://prnt.sc/I8odnX8YiiXE