Talking about...
It seems there is a little short adventure from a few ex Autumn Moon (Bill Tiller, Gene Mocsy and Jeremiah Grant) at kickstarter using AC! They even link you Chris hehehe
Duke Grabowski, Mighty Swashbuckler! Point-and-click fun! b…
@ChrisIceBox That's what I did when using 2DTK... the capsule collider at its feet for nav and triggers collisions, and the 2DTK's collider (covering the sprite) for hotspot clicks.
I've been thinking about using Unity2D for one of my projects... b…
Take a look at http://docs.unity3d.com/Manual/StyledText.html
Is just like in HTML... you use keywords surrounding those words for bold, italic, color, etc..
Maybe Chris (Adventure Creator err... creator hehe) is more suited to answer, but...
In my point of view (I'm programmer and graphic designer)... nop... You can really create a full adventure game using AC without programming knowledge... And I thi…
Hey, I still have to download your demo, so I can't talk but what I've seen posted here... Very interesting story and great great looking artwork!!
It's a pity you dont plan to have more conventional animations... But just in case, as the charact…
Ahh!! Sorry, I just recognised the screenshot you posted! :P
Anyway, good work on your Tango adventure!
Ps. Una aventura sobre el Tango! que idea más interesante!
Thank you Chris!
Take them just as suggestions though... I tried to make my own windows editor without too much success hehe (and there is so little info about it on Unity forums). Unity editors are a hell to write and I'm quite impressed with what…
Hey tinchopunk!
First of all... I just LOVE your game... I readed a preview from "La fortaleza de Lechuck"... good artwork and trailer... in general, impressive work, I'm looking forward it :)
And now... on AC menus...
Menus:
For the…
Just a question pysnoo...
1º Instantiating the object on scene...
2º Updating the object (fbx) on scene instance, so it's not a intance anymore
3º Saving the scene object onto the prefab, replacing it...
gives the same result?