Hey Chris,
thanks for the clarification – that helps a lot!
I’ve now removed the script completely to let AC control everything.
That said, I still see the same issue: the Animator stays in the Idle state for a long time, and only eventually play…
Hello Again,
thanks again for your earlier response — I’ve been digging deeper into this, and I’d like to summarize what I’ve tried so far.
Right now I’m using:
* Sprites Unity Complex as the animation engine
* Motion Control: Automatic
* The Ani…
Hi Chris,
thank you for the warm welcome and your detailed explanation!
I now realize where my misunderstanding was:
I was under the impression that Adventure Creator exposed bool parameters like IsWalking, TurnLeft, and TurnRight directly for use…