Thanks I managed to work it out.
My custom script is in my Assets\CustomScripts folderAs for the error message, this is what I get:Instance of InspectRotate couldn't be created. The the script class needs to derive from ScriptableObject.
UnityEngine…
So I managed to have to object positioned in front of the camera and I can rotate it. The way it works I made a Use interaction for the object, which runs a custom action script, this script does the parenting and enables my rotation script componen…
Another thing came up. I would like to change the movement depending on different conditions. For example the character gets gradually tired so its movement slows or if it's walking in mud or shallow water. Would I still change the input settings, o…