Thanks @ChrisIceBox
It is working now. I used Sprites Unity Complex and the animation is triggered when the player hits the zone of the Trigger Object.
The animation was playing in a loop, so i ve added a transition from RavenFly to a new state Rave…
Hi @Guran
I am having the same problem.
I've already started a discussion about it named Player Trigger Animation
Hope we can figure it out as soon as possible.
PEACE
Thank You Very Much
@Harkenin
I do get it how one can assemble various animation and defining them to different states from the Sprite Sheet using the Animation and Animator tabs.
But still I wasn't able to make it work when I run the Scene.
Obje…