info from the AC Wiki::: AC's 2.5D camera mode involves rendering the background and characters with separate cameras, and ovelaying them together.
Unity's Universal Render Pipeline uses its own technique to overlay multiple cameras, so this script…
I found the files I needed from an earlier download. NOW I read that to make this work for URP, I will have to conform to how AC handles multiple cameras so, theres a script I am supposed to attach to a player object as a component in the scene. So …