Hi Chris! My character's origin is centered even in Blender and the walking animation has no root motion, on further inspection I think the problem is that the "Turn before walking" checkbox isn't working. I changed the Turn Speed to 1 and…
I found the answer, on the AC settings tab, under 'movement settings' I checked the "Turn instantly when under player control?" option.
Still, it would be great to have a slight delay when turning but without the offset pivot.
Cheers!
Yes, the pause button's save button. I am using 1.73.6 and Unity 2021.1.4f1... I tested it on a new empty project and I can't replicate the behaviour either.
Originally I imported AC into an old project that already had a ton of assets, I noticed t…
Quick question, I don't know if I should make a new thread: in the PauseUI settings I checked the "Auto-select first visible element" option and I can now navigate the PauseUI menu using the keyboard but... after entering a menu option lik…
Thanks for the warm welcome! I really need to understand the engine more, I'm set on doing a keyboard + controller game so I'll probably be asking a ton of related questions. Thank you!
Okay, so I figured out I had to add InteractionA to the Input Manager, solved. Now I have another issue, on another project where I'm using Unity UI instead of AC's UI I can't seem to navigate the menu options when using the arrow keys or WASD whil…