Hey Chris,
Sorry, but despite my efforts, I can’t solve the problem.
As I saw in both the Hotspot UI prefab and the Subtitle prefab, I added a RectTransformBoundary.
Trying multiple things like adding horiznotal layout group etc but the text still g…
Hey Chris, thanks for the answer. My issue is that when I set Preferred Size (even with a Min Width in the Layout Element), longer sentences go outside the screen (see the picture with the yellow font above), even if “Always fit within screen” is ti…
It works if I just switch to the Default menu manager.
But I tried to copy paste my menus in the default menu manager menu and the issue came back.
Anyway, I'll stay on the transition set to 0.1 I think
Ok I finally found the problem by looking for the same issue on unity forum :
"a pixel wants to be rendered in a certain spot, eg. x=13.4 but it rounds it to the closest available pixel ie. 13. As the pixel moves by just 0.1 back and forward th…
Hello Chris,
The issue is when a NPC has an animation when the camera is moving.
The difference between the one on the right (that is shaking) is that he has a controller, the other (sat on chair and not shaking) has not
(Image)
Actually all the…
Thanks Chris for your answer, I understand the logic but i may be missing something (simple i guess) coz it's not working even with my comprehension of the manual and the tutorial on remapping controls in-game.
I've added some debug to your code =&…
It's ok pb solved thanks to ZePilot (discord), I had a reference to an empty scene in my build settings... just deleted it, the build was successful. I reloaded unity and AC menu appeared again ^^