On a related note, what is the difference between the functions of
"Turn Speed"
"Head turn speed"
"freelook sensitivity"
"movement smoothing" and "Destination Accuracy"
"Free-aim Accelerati…
In fact if I right click in the Hierarchy and click AdventureCreator/3d/Nagivation/Navmesh nothing new appears in the Hierarchy that I can see. Have I perhaps hidden Navmesh from the Hierarchy somehow?
I cant find a template folder or indeed a Navmesh asset. Under Assets/AdventureCreator there is no Template folder.
Folders present are as follows:
Default
Editor
Graphics
Resources
Scripts
UI
...and finally, I'm also seeing a small (maybe 0.5 or 1 second) delay after a Dialogue Speech action plays before it moves on to the next action. I've checked the end of the audio file and it is cut right after the last word, so the issue is not the…
I will try that out.
The video option looks great in game. A few questions:
Any chance you'd add a video selection/input box to the Speech Manager Game Text section, along side the audio one? So a looping speech Video could play for the length of …
I'd assume have 2 cameras within the Player gameobject, one over the shoulder and one where the character head is.
Then trigger an actionlist on button press which switches between the camera and hides the player model when in first person, or just…