I copied the default Inventory menu to my current MenuManager asset, and it works normally. Same, I copied my customized Inventory menu(the unclickable one), it also can works. :neutral: IDK why haha... maybe I should just delete the old one and us…
I tried to check 'Start game locked off' in all menu except Inventory to see whether it can work, but it still cannot be 'pick up' by left click. So strange
Thank you Chris. I did copy the Inventory menu into the Default_MenuManager asset, and it worked. So it must be something wrong with my present MenuManger. I created a menu the day before yesterday, in order to present a pop up picture, after player…
I dont know what happen to my menu. It was working smoothly well until yesterday. Where should I check? Or maybe remake/copy the default menu... i dont know :(
Thank you for helping, Chris.
I set the Asset file field to Default_MenuManager, and suddenly the items in default inventory menu are all clickable.... so the issue may stays in my own menumanager. I will post screenshots of it later..