Ok , so I read through the manual and I am beginning to get my head around this more and more.
My misunderstanding was that I thought you had to have an action list on a sound object , but in reality you have your sound objects with their clips att…
Ok thanks @ChrisIceBox
First up, is there any kind of manual that covers all of this so I could read through it and stop pestering you on here? Ive clicked on the "sounds" section of the tutorial navigation bar that is found here : https:/…
@ChrisIceBox , I've had a play about with what you suggested with varying results :
I managed to get the ambiance looping very nicely by using Audacity to fade and crossfade several ambient wind tracks into on. I then added an empty game object to m…
Ok thanks @ChrisIceBox . My apologies for asking questions that are Unity related and not AC related. My first time using AC was also my first time using Unity...or any other game creation software. So I find it a bit hard to seperate what is Unity …
Ahh ok thanks. ill give it a try. I take it I started my project right and that the 2d game assets folder is always there?
Also I have discovered the main reason for my huge file : All of my character animations , walk, idle and custom animations ha…
Thanks for such and in-depth explanation @ChrisIceBox , that really clears things up for me. Ill have a play around with your suggestions and let you know if I get stuck again.
Thanks @ChrisIceBox
I ran the editor log after building the game, and it seems that most of the file size is from my graphic assets. I will work on reducing my asset sizes and test some options.
I did however notice in the asset list on the editor …
Hi @ChrisIceBox , thankyou for your speedy reply, and also thankyou for creating such a great addon for unity. Without it, I would never be able to create my game myself.
I will try out your suggestions over the weekend, but prepare for a lot more …