Thanks for your suggestion the AC.KickStarter.player.GetSpriteAngle() was the solution of my problem :). One last thing I want to increase walk threshold to prevent my character of jumping in the same spot when the distance left is quite small. I sa…
Thanks for reply, i need some time to test it out. I found this unofficial fan spine integration but unfortunatly its not compatible with the newest AC and Spine :/. I try to use your example Sprites Unity Complex demo and play my spine animation de…