Thanks Chris, Yes I think a callback like that would work great!
Right now I wrote a solution that searches the directory for save files only on startup. And then keeps track of newly created/deleted save files when they happen to avoid async funct…
Thanks Chris,
I made a small mistake on my end, check my last comment. The AC Cursor Position processor already works lovely! (even without using a MouseTest script)
UPDATE!
I just noticed that the Point action doesn't have the required stick input, I had just assumed that wasn't needed because of CursorHorizontal/CursorVertical.
If anyone encounters the same issue, this is what our layout for the Point Action…
Thanks, I believe the AC Cursor Position Preprocessor is correctly set up but it still doesn't work.
I created a thread here: https://adventurecreator.org/forum/discussion/15379/gamepad-cursor-not-working-with-unity-ui-elements/p1
Hey folks!
Sorry to bump this slightly older thread, but has there been an update on this? We are upgrading to the new inputsystem and also encountered this issue.
I tried the last MouseTest script, but there appears to be some other issues.
The be…