Thanks Chris!
I have noticed an issue with UI when transitioning from one menu to another.
We use the "manual" appear mode often for our menus. In many instances, we have 1 or more manual menus open, but if the player were to open the Pa…
Great, thanks Chris. We wen't with the second menu option for a short term solution. It isn't sustainable for is in the long run with how we've designed our menus though, so the option to consider Dialogue as gameplay would be useful.
What if that …