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DeadDev

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DeadDev
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  • I have the last release, I will back up and update to the most current release. I have not modified AC's code.
  • Just in case. I am using canvases to hold the horizontal layout grid I am using to sort the inventory objects.
  • I tried that way, but the foreach will throw me an error saying it can only handle integers. InvItem Evidencelist = KickStarter.inventoryManager.GetItemsInCategory(0)*; foreach* (InvItem item in KickStarter.inventoryManager.GetItemsInCategor…
  • The code for what we are trying to do is here in this pasteall: http://pasteall.org/1509251/csharp
  • By article, I mean the item within the inventory. Each item in the inventory under a certain category is to be stored and assigned an object in a UI menu with its main graphic as a logo.
  • Got a test UI menu working and tested out the dialogue. The custom dialogue seems to be ignoring the rich text code. This is the custom action that I am using to display the highlighted text. http://pasteall.org/1475873/csharp
  • I didn't link it to an object in the scene. Looking back over the notes I pulled up in trying to find a solution to the problem. I couldn't find anything telling me that I needed to attach the script to an object for the var to read from it. Knowin…
  • Tested it and found the problem. It's displaying fine now. Thank you!
  • Sorry, saved the link and installing the managers now.
  • The link you sent sends me to nothing. Sorry about the crop, here are the Menu Properties. (Image)
  • (Image) (Image) This is my menu manager right now. and the current state of the variable. If you were able to get the clock working please let me know. The console is mentioning nothing about the menus.
  • Nothing displays My setup looks to be ok. (Image)
  • I've set it in the update function and for some reason, it is still not connecting. I tested the references to the 4th var and it does recognise the var being referenced. http://pasteall.org/1459686/csharp
  • I've set the GlobalVariable code inside the start procedure, and the variable in AC is not picking it up. Is this right? http://pasteall.org/1458051/csharp
  • I have a clock script ready to go, but I just need a way to link it to a menu label element to display. The code is here. http://pasteall.org/1457811/csharp
  • Thanks! On the subject of integrating scripts into AC. How do you link a custom script to an AC menu element such as a label?
  • Also, is it possible to use multiple tint maps by placing them as children in the default scene tint map?
  • I am using the default 2D texture, and the colour modifier was set to alpha. I have set it back and the sprites are now being changed to the selected colour. For clarity, with tint maps, the white areas in the texture represent when the colour will…
  • I see. It shouldn't be a problem since AC feeds its own code through UI menus, so I won't need to remake the scrolling text or dialogue option selection. Hopefully, the highlight system will get the selected substrings and wrap a rectangle around t…
  • So there is no way for me to make a UI menu appear over an AC menu? In order to present both menus on screen, I will need to convert the AC menu into a UI menu?
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